Creatives // James Gardner-Pickett & Clive Biley
CGI // James Gardner-Pickett & Clive Biley
Retouching // James Gardner-Pickett & Clive Biley
BALLOON SIMULATION
The balloons were crafted using state of the art cloth and soft object simulation software. just as you would make a balloon in real life, we cut the shapes and sew the seams digitally, and then simulate blowing air into these cut pieces of balloon, to create a highly realistic helium blown balloon shape. 
It also meant each one could be crafted with its own unique subtle variations.
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